Winter Counts

Character creation in Fate games often use the idea of “Phases”, a process wherein players create the back history of their characters and the group as part of the character creation process.  It’s also one of the things I really like about the Fate system. I compare it to the …

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Organizations of Ehdrigohr, pt 5

The Dul Ah’gallan Of the creatures that bring strife to the worlds of men, the Dul Ah’gallan stand head and shoulders above all others as the most fear inspiring. Known by many names across the lands (Barrow lord and headsmen being the most common), the Dul Ah’gallan were all once …

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Expanded Gazeteer for ereaders now available

So I’ve assembled a new expanded preview targeted at ebook readers.  Strangely it seems it’s so much more work to get something to look right as an ebook.  I’m sure this is just a case of me not being used to the process. I feel like I have to think …

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Readjustments to Skills

The last post about characters showed a bunch of character archetypes that had skills and such associated.  The goal there had been to give an idea of what types of characters set the stage for an Ehdrigohr game.  The astute of you might have noticed that many (all) of the …

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Creating Characters

Characters in Ehdrigohr come from many different walks of life. People from every corner of the lands, from richest nobles, to the most destitute of vagrants, are called by the Weaver and Spinner to change the world. Taking part in this only requires you come to the table with a …

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The Gathering

What follows is an excerpt from Ehdrigohr RPG: Book One. . . The Gathering Council looked upon the assortment of champions before them. At a glance, they appeared the most intimidating collection of defenders to come together to walk the Trail of Slumbers. Their goal, to battle through the shiver …

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